A teaser site where you scroll through the game itself, and your oxygen runs out if you go too fast.
Lunar Strike
- Client
- Cognition Europe
- Our role
- Came up with and refined the website experience.
- Year
- 2025
- Made with
- Python, Vimeo, JavaScript, GSAP, Lenis
- Live
- lunarstrike.net
The game
Lunar Strike is a survival game by Cognition Europe, made as realistic as possible, together with space researchers. You play a junior archivist on the Moon’s south pole in 2119, sent to document humanity’s last lunar colony.
Your oxygen runs out, and you have to make sure you are back inside in time.
The game is coming to PC via Steam, to PlayStation 5 and to Xbox Series.
The idea
We tried to simulate that with a scrolling website.
You get a teaser where you can discover all kinds of things, with hidden zones where you find information. Just don’t stand still too long or go too fast, because it affects your oxygen.
Will you make it to the end without the mission failing? Below is a recording of the real site, from the loader to outside the hangar.
Mission failed
Oxygen 100%
A week
We started a week before the award show. At that show, the site was live.
The idea for the site came from us. Cognition Europe supplied the footage from the game. We made a rough sketch, the client gave feedback, and then we carried on with ideas of our own. Each time with the client’s approval.
Python adjusted the frame rate of the video. Other tweaks kept the video small.
Play the real site
Mail your question or your brief to hello@hyperchicken.be. Half finished is fine.